Writing as a Coping Mechanism

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Today was hard.

I work nights in a shelter for youth who are homeless or at risk of becoming homeless. I woke up at 8pm and my night settled down at 1am. Five hours. In those five hours, I found out one of our missing youth’s body was found (she died of hypothermia), I had to call the police to report a domestic, I had to call for an ambulance due to someone overdosing, I had to deescalate someone who was expressing suicidal ideations, and I had to turn a crying fifteen year old girl away because our shelter can’t accept youth under sixteen.

Like I said, today was hard.

But they were all asleep by 1am, and I’ve been alone in this dark, tiny office, trying to process the events of tonight for the past four hours. I ended up turning to some ice cream and Microsoft Word. I felt immediate relief. 

Then I started thinking about why I was feeling so much better. The ice cream likely helped (comfort eating ftw), but I know that writing was playing a bigger part. It has always been my coping mechanism.

Don’t get me wrong; I’m happy with my life. It’s just that my life can be hard. I have no say in that unless I change professions, but even if I had the easiest job in the world, I’m sure something else would come up to stress me out. I have no control over it.

But I have control over what I write.

I can write whatever I want with any intention. I can write to express myself, to lift my mood, to find the words I need. I can write something happy, something sad, something dramatic. While I’m a firm believer that writers allow their characters to act on their own accord, I can still place them in situations which I assume will yield the results I’m looking for. I don’t write to run or hide from my problems. I write to keep a healthy state of mind afterwards. And, you know, have fun and stuff.

– Jess

World-Building – we can rebuild it, we have the technology

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Jess had some interesting questions about world-building the other day and I thought I’d address them here for everyone. I’m by no means an expert, I’m new to this too. I wanted a rich world for Cartographer’s Dream to take place in, something that I could write sequels in, something that I could write encyclopedias of. I’d like to think I’m well on the way to that. To get where I am, I followed a few steps: 1. Outline, 2. Questions 3. Cause and Effect, and the little bonus I like to throw in called ‘neat-o factor.’ 

Before we outline the steps, there is one recommendation I can make: keep yourself grounded, know your tone. It will depend on your genre and story. Cyberpunk will require more dark ideas than shiny ones, comedy requires silly ideas (like an orange salesman named Bob.) It’s important to understand your tone when making your world. A Shakespearean tragedy in a world where the sky is made of sparkles and the ground is made of toothpaste can work though it will be very different from something more traditional and potentially much harder to have it not become a piece of comedy. 

1. Outline: This part is pretty self-explanatory for anyone who’s written before. For anyone who’s new to the hobby, there will be posts about this later. The first step is to plan your story. It should be something loose, something that you can play around with. It’s from the outline that you’ll find problems, solutions and shortcuts that can be used by or shut off from characters by means of their environment. Take this example: 

Bob is an orange salesman. He is a very unhappy man because oranges are not selling so he eats all of his oranges and wants to buy cars to sell. He buys a bunch of cars, sells them all and retires.

The example is simple, a little silly but simple. Based on the character in your head, maybe Bob would be a really good car salesman but you decide that would be too easy for good ol’ Bob, maybe you want your story to be a 5000 page mammoth and that’s not a good enough plot to fill it. You need to block the easy path for Bob. You need to take cars out of the equation. There are a few ways to do this, you can root it in our world – cars are too expensive to buy for a failing orange salesman – or you can root it in your own world. This comes to the second point.  

2. Questions and Answers: This is the part that will yield the most design in your world. We’re confronted by the problem. Bob wants to sell cars but because Bob would have too easy of a life doing that, we need to find a way to keep him from doing that. As I said above, give it a little bit of creativity at first. Your answer could be as simple as ‘he broke his leg and had to pay for surgery,’ but let’s not be that mean to poor Bob. Think outside of the box with it. Why can’t Bob buy cars to sell? Well, Cars are illegal because they let you outside of the cities. 

From there it’s a good idea to continue onward in the line of questions. Why aren’t people allowed outside of the cities? Because they land in between cities is flooded with metal-eating worms, of course. How did the worms get there? Well they were put there by Worm-co, the evil conglomerate. You can follow the question until you feel it’s ended up with enough useful content. That changes your story quite a bit, doesn’t it? 

Bob is an orange salesman. He is a very unhappy man because oranges are not selling so he eats all of his oranges and wants to buy cars to sell. He wants to buy a bunch of cars but he can’t because they’re illegal because the worms metal-eating worm-co worms will eat the cars and get big enough to eat the cities.

 

3. Cause and Effect: This can be considered an extension of step two but I’ll keep it separate because more numbers = better. This step requires more thought than the second. It’s probably where a lot of your time will be spent thinking. Now that we know Bob’s city is surrounded by worm-co worms, what effects does that have? How have all the people been affected? If I lived in a world where nobody eats oranges, maybe it’s because everyone is allergic to them from genetic testing.  I know if I lived in a city surrounded by giant metal-eating worms I would be terrified of worms. If I lived in a world where cars were illegal, maybe people would get around by helicopter. We now have a world. It’s small and it’s silly but it’s ours. 

Bob is a vermiphobic orange salesman. He is a very unhappy man because oranges are not selling since they make people swell up so he eats all of his oranges and wants to buy cars to sell. He wants to buy a bunch of cars but he can’t because they’re illegal because the worms metal-eating worm-co worms will eat the cars and get big enough to eat the cities. Instead he is forced to buy helicopters, something he knows nothing about, because that’s what people move around in.

Bonus. The Neat-o factor: This step can come along at any time, in any order. This ‘step’ is just like it sounds. It’s an idea in your head that you want to fit into your world or your story. Because you decided that maybe your story needs to have aliens. It’s something that you feel your story needs. If you’re still on step 1 then you’re in luck, it’ll be easy for you to insert it. If you’re already done creating your world then you’ve got your work cut out for you. 

You’re given two options. You can change your world, something that could take a lot of work depending on how much of your world is planned, or you can try to find its space in the puzzle, something that might not leave your aliens in as glorious a spot as you would have liked. If you decide on the former, it’s a good idea to take your time and make sure that they work where they are. If you decide on the latter than you have some questions to ask yourself. Follow each step for that idea, try to link it to other ideas if you can. Connectivity is key. 1. “There are aliens.” 2. “There are aliens who are mistreated because they started worm-co and made it impossible for orange salesmen to retire early.” 3. “There are mistreated aliens because they make life miserable for orange salesmen. They are mistreated because they made cars illegal by starting worm-co and thereby releasing metal-eating worms.” 

To record our histories:

It is a good idea to develop a system to store your ideas. There are many ways to do this that will be unique for every writer. For those who like to write on paper, I can’t help you besides telling you to find a way to keep it organized. This is something that can work for really organized people or small worlds. 

For anything larger, a good resource is Wikia.com. If you’ve ever read a wikipedia/wiki article, you can see how easy it is to connect ideas. The form is designed to be accessed by anyone making it an effective means of recording connecting ideas for your average writer. Wikia.com provides wikis to users for free, often being used for media franchises with worlds of their own. It will be available for anyone online to see, but only those you allow to edit. If you don’t want other users to see it, I suggest creating it with something other than the title of your work/series. 

I have used one to create the world behind Cartographer’s Dream that is nothing more than a string of random characters bookmarked on my browser and written down in my word document. For the purposes of demonstration, I’ve made a much smaller one that can be viewed here: http://cartographers-dream.wikia.com/wiki/Cartographer

I hope this has helped some people (Jess) understand the steps I took to create the worlds that I write in. If you feel you don’t understand the concepts, please try it with a story of your own, silly or otherwise. Start small and let it grow with you. 

-Josh

Writer’s Block: An Occupational Neurosis?

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Ever since I first got involved with writing communities, I’ve heard the age old debate on writer’s block and whether or not it’s real. Is it an excuse to not write, a phrase to express that you’re stuck, or is it an actual disorder? The McGraw-Hill Concise Dictionary of Modern Medicine classifies writer’s block as an “occupational neurosis”. Neurosis, guys! Do writers actually suffer from such high levels of distress during these times that we’re considered neurotic? 

Personally, I don’t think so.

I’ve suffered from a lack of motivation and inspiration, as all writers have. I think, however, that it is something that all writers can overcome, without being classified as neurotic. Peter De Vries once said, “I write when I’m inspired, and I see to it that I’m inspired at nine o’clock every morning.” Jack London was thinking along the same lines when he said, “You can’t wait for inspiration. You have to go after it with a club.” You’ll have days when all of the plot bunnies in your head just keep on breeding, but you’ll also have days where a coyote sneaks in and eats all your plot bunnies. That’s normal.

The best cure for it? Just keep writing. Eventually something you like will come out. If that doesn’t work for you, try something new. Collaboration is one of my favourite techniques. I get stuck a lot. A lot. When that happens, I explain what’s happened so far to Josh, and he’ll help get me going again. Here’s an example from just the other day, when I wasn’t exactly stuck with my planning, but I was feeling overwhelmed and lost within the possibilities:

Jess: It’s a dystopia, but I want to have some people/aliens who oppose it.
Josh: Okay, how did they oppose it. Did they send letters? To where? To whom?
Jess: I DON’T EVEN KNOW IF LETTERS EXIST. I NEED TO WORLD-BUILD.
Josh: This is how you build shit. You start with an idea and you ask questions until you find out if letters exist.
Jess: Build a world for me.
Josh: No. Build it yourself.

While that’s usually as helpful as Josh gets, and it always ends with him being a jerk, it helps me see things from a different perspective, often causing me to feel more inspired.

Another tactic which I only just discovered works for me is flexing your creative muscle. A couple weeks ago, Josh and I decided to try to write novels in three days. After an hour and only 300 words written, I decided I needed a new idea, which was terrifying, as I always plan. I’ve never pantsed (“writing by the seat of your pants”) a novel before. But I buckled down, came up with a vague idea, and wrote close to 15,000 words in two days. Ultimately, I needed a break and didn’t finish, while Josh hit 30,000 words, but I still learned a valuable thing about myself. While I’m not a pantser, doing writing exercises like that felt really good. It reminded me that I can be creative and original. My advice is that if you get stuck, find a prompt, write a bit using that, and see if your creative juices start flowing again.

Sometimes, time doesn’t help. You just have to motivate and inspire yourself.

– Jess

 

The Joys of Plotting Their Doom

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For any of you who are thinking of writing or even just thinking that there’s something missing from your bookshelf that hasn’t been written yet, get to it. There’s nothing scarier than saying ‘I can and I will’ when you’re asking yourself if you can write an entire book. It’s a scary concept for a lot of people but the trick is to not think about the word count, don’t think about how many pages your work should be. Just focus on one sentence at a time, keep pushing forward. It may take a month, it may take years, but what’s certain is you’ll have a book at the end, something with your name on it. You can do it The planning, that can be a lot of fun in moderation, the writing can be challenging and sometimes it will feel like too much but in the wise words of Chris Baty:

“The world needs your novel.” 

It’s a long path and sometimes it can be precarious, frustrating or just exhausting. Don’t fret those days, they’ll pass and the prize at the end is well worth it if it isn’t about the journey with you. It can take a long time to get something that you’re happy with or you can be in love with your story after the first word. I’ve written two or three books every year but the first book I’d written that I’m truly happy with is Cartographer’s Dream. It’s taken me years for something that makes me happy with my progress and the feeling of looking at it in all its glory is worth every single day that I had doubted myself. 

You’ve read my experience, now get out there and write your masterpiece! 

– Josh

 

Introduction 2.0

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If you haven’t read Josh’s introduction, go read it now. I’ll just wait here.

Done? Good.

Now we can get on with the better half of the introductions.

My name is Jess and I’m a 23 year old social service worker, ninja, and amateur writer. I’ve been writing bits of stuff since I was about 12, but I didn’t take it seriously until I was 18. I primarily wrote Chick Lit for the first couple years, but I’ve come over to the Science Fiction side for some reason. My 2014 writing goal is to write the first draft of an entire trilogy, which is a dystopian/sci-fi/adventure sort of thing (I think. I haven’t really planned anything yet). Josh and I met doing NaNoWriMo in 2012, and have been writing together for NaNo, Camp NaNoWriMo, random three day writing adventures, and just recreationally ever since.

So stay tuned for more literary extravaganzas! Camp NaNoWriMo starts again in eight days!

An Introduction of sorts

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Oh, well hello there! I’m Josh and I’m half of the people running this blog. I’m 19 years old right now (which will be weird to look at in the future) and I’m aspiring to write a book that people really like. I know, amazing, right?

I’ve been writing for three years now and I’m a third of the way through the second draft of my first real book. It’s called Cartographer’s Dream. I’m sure you’ll hear more about it since it’s basically my entire life.